![]() ![]() On an iPad (I’ve been playing this on an iPad 2) everything’s a little too far apart and nowhere near as configurable as it is in Modern Combat 3 – there’s no excuse for not letting the player move and size the buttons nowadays.Īt its heart, though, this definitely feels like a title fans will appreciate. You can’t really fault Gameloft here, mind – this is a game that would normally use two analog sticks and a wealth of buttons and triggers, so if you decide to avoid the tilt controls you’re left with onscreen sliders, pedals or a wheel (or combinations of the three) all of which take some adjusting to. That is, assuming you can get used to the controls, which were never going to be perfect given the type of game. ![]() Yes, you’ll scoff at the painful delivery and giggle when your protagonist runs over yet another pedestrian with a daft accompanying soundbite, but for the most part you’ll be having too much fun causing mayhem to care. ![]() But somehow, it doesn’t really seem to matter.
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